Johannes Punkt’s Flaskpost

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Tag: cities

We All Died

A few weeks ago, every citizen died. Lungs caved in, brains spilled out. Office hours remained unchanged. Stiff corpses kept moving through crowded streets, dry mouths kept talking in raspy voices. Their rotten bodies are making the city putrid; the aftershaves and perfumes have long since become ineffective, now simply an overtone of bergamot and pine. Muscles are starting to fall off, eyes are melting from faces. I’m staying in my bed, not daring to breathe but with a gas mask on my face, hoping that the electricity inside my cracked skull will go away if I keep completely still.

The Frustrating Process of Naming Fictional Cities

I’ve created, and helped create, a whole bunch of fictional cities in my time. There’s been Admah, the satellite (like, literally) double-city shaped like you’d built a city on both sides of a coin; with the biblical name I cannot remember the significance of. One wanted to get away from Admah, as most of the atmosphere had vanished. It was a ghost town when the corpse was still fresh; I sort of loved it.

There’s been Ublaï and Ubladà – named like that as a joke until they stopped being funny. There was Atoll, which flew inexplicably, and sort of grew out of Ubladà, via Krem. There was Elysium, haunted by humans who felt pain for the first time in their lives. And there’s the baanklide, of course, but let’s not go into that. It’s still just an egg.

There are all these tiny towns surrounding it; they don’t really have names either. They had names a few minutes ago, I’m not sure what’s up with that. They were called Silence and Darkness and Blossomwood. The nameless city swallows other’s names in search for a fitting one.

I have been trying to name this city for something like 8 months and I have to come to terms with the fact that my current methods are not working.

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